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Now, make your way to the northeast corner of the island. If you haven’t done so already, unlock the Waypoint on the south side of Bloodmoon Island so you can travel to and from the island more easily. Use Spirit Vision to reveal the path, then use Teleportation to bring your party across the bridge. To reach the island, you must first cross a hidden bridge. Tarquin tells you that another Artefact can be found on Bloodmoon Island. Make your way out of the tomb, then return to Tarquin and give him the Unusual Artefact. Your other options are to fight the statues or just simply run away when the fight begins. To avoid having to fight, destroy the clay soldiers in the room first before opening the sarcophagus. As soon as you try to leave the tomb with this quest item, the clay soldiers in the room will come alive and you’ll have to fight them. The lid is heavy, so you will need to have a character with high Strength to open it. Within the sarcophagus is an Unusual Artefact, which you must retrieve for Tarquin. Loot the gold piles and chests in the room first, then proceed to lift the cover on the sarcophagus in the center of the room. Go down the hatch to enter the next room below. This will cause the sarcophagus to move, revealing a hatch on the floor. Finally, pull the right lever to create holy fire. Once the room has water in it, pull the left lever until an electric shock comes over the water. Interact with the middle lever until you get water to appear in the room with the pressure plate. Each lever corresponds to a certain magical effect based on their positioning. Now, cast the Spirit Vision spell in the sarcophagus room to reveal three levers on the wall. Placing regular objects onto the pressure plate won’t work. While keeping the rest of your party in the sarcophagus room, select one of your more resilient party members to proceed to the third room and stand on the pressure plate. The next room contains a sarcophagus and closed gate. Interact with each of the buttons to open the sealed stone doorway ahead of the entrance.
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There will be two buttons on the wall: one to the right of the tomb entrance in a small alcove, and the other to the left of the entrance on the opposite wall. Find the Two ButtonsĮnter the tomb and explore the room.
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Alternatively, you can obtain the Shadowed Tomb Key from Qanna in another tomb of the graveyard, but this is considerably more complicated. Use a character with Thievery +4 or higher and lockpicks to pick the lock, or use an undead character to avoid consuming a lockpick. To enter Johanna’s tomb, you will need to pick the lock on the Shadowed Tomb Door. He’ll tell you to visit Johanna Surrey’s tomb on the south side of the graveyard. Start by heading to the northern entrance of Stonegarden Graveyard, and talk to Tarquin at the north gate. Once you reach the Reaper’s Coast in Divinity: Original Sin 2, you’ll be able to begin the All in the Family quest. You’ll also need some lockpicks, as well as characters in your party with high Strength, Wits, and Thievery attributes.
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All in the Family Quest Guideīefore starting this quest, you will need to complete the Powerful Awakening quest to obtain the Spirit Vision spell.
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This guide will explain how to complete the All in the Family quest in Divinity: Original Sin 2, including where to find Tarquin and how to complete the lever puzzle. This quest involves raiding tombs to retrieve valuable artefacts for a character named Tarquin. As you progress through Divinity: Original Sin 2, you’ll gain access to a quest called All in the Family.
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